Immortality

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PostPosted: Sun Nov 25, 2012 2:16 am 
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My fav has to be C'thun pre-bc in full netherwind.

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PostPosted: Sun Nov 25, 2012 5:06 am 
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Lady Vash -- I loved the fact that it was not just only about the Trinity.. there were add kiters, add killers, people who looted, bat killers etc etc.. nice complex fight.


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PostPosted: Sun Nov 25, 2012 11:22 am 
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Voidreaver due to the invisible orb mechanic. Made it quite a challenge...

also Kael due to the Flamestrike mechanic being impossible to dodge, right Dek?


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PostPosted: Sun Nov 25, 2012 3:12 pm 
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Ragnaros - the way we started killing him at first was to load up on dps and kill him before he spawned the flames. This strategy became so popular that Blizzard modified the fight so that he spawned his flames after hitting a certain %, and you had to learn to deal with them. Anyways it was fun watching Ragnaros die within a minute or two.

The end boss of BWL (a dragon - I forgot his name) - but I think we were the first guild in the world to bring it down. It took so long to come up with the strategy, but it was also a lot of fun. The excitement after we killed him and distributed the loot was unbelievable.


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PostPosted: Sun Nov 25, 2012 3:56 pm 
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Nefarian was the last boss in BWL, probably my favorite.

BWL in general was the most fun for me, lost interest in the game after BWL

Vael was another fun fight in BWL too.

I don't really remember much of the bosses after BWL, kind of lost interest in the game during the other instances.

I remember thinking Ahn'Qiraj was pretty lame.


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PostPosted: Sun Nov 25, 2012 4:34 pm 
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Gunsmoke wrote:
The end boss of BWL (a dragon - I forgot his name) - but I think we were the first guild in the world to bring it down. It took so long to come up with the strategy, but it was also a lot of fun. The excitement after we killed him and distributed the loot was unbelievable.


Like Haniels idea that the claw marks on the ground was the key to beating the encounter!

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PostPosted: Sun Nov 25, 2012 11:12 pm 
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Zaku wrote:
Gunsmoke wrote:
The end boss of BWL (a dragon - I forgot his name) - but I think we were the first guild in the world to bring it down. It took so long to come up with the strategy, but it was also a lot of fun. The excitement after we killed him and distributed the loot was unbelievable.


Like Haniels idea that the claw marks on the ground was the key to beating the encounter!



"The claw marks must be significant or they wouldn't have put them here"

We "The GA Crew" still give him shit about that one, among other Haniel quotes.

BWL was by far my favorite instance, the way the guild at the time handled it on the bleeding edge of progression made it so much fun. All the fights were so different and required special skills of great players at the time we were learning it. The strategy aspect of learning a fight with a dedicated group of people is what made the game great before the days of tell all guides, linear boss fights, reused mechanics, and RNG bullshit wipes.

The people were great too, the comradery within the guild and the smaller groups within it made the pain of fight learning much more bearable.

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Popularity is nothing...Principles are forever. -G.W.B


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PostPosted: Mon Nov 26, 2012 5:55 am 
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Dante wrote:
The people were great too, the comradery within the guild and the smaller groups within it made the pain of fight learning much more bearable.


Mr. Rembert I've always held the belief that your greatest achievement as GM was that you created an environment where you loved to raid. Anyone who has spent a significant amount in this guild has made at least a friend or two they will have for a very long time; and its those people that made you want to bring your best every night. You created a culture where you didn't want to let your team down. I think its that culture that keeps the guild today. I kind of believe Fleas wants to honor all that you guys have built and thats why he shows up still. I think its pretty neat that all this comes from a tight knit group of people who played together for a period of time and this idea passed on to different groups of people thats some of the originals had never met.

To this day Dante I still think you don't get nearly enough credit for all you have done for this guild.


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PostPosted: Mon Nov 26, 2012 11:38 pm 
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Dante wrote:
The people were great too, the comradery within the guild and the smaller groups within it made the pain of fight learning much more bearable.


Dirty Hunter for life!

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+ Sithra, no idea where he was this day. (Most likely drunk trying to ride a bike with a keg on it).

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PostPosted: Fri Nov 30, 2012 3:30 am 
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I recently saw that Sithra hand't been on in over 4 years. Kind of crazy how time passes


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PostPosted: Fri Nov 30, 2012 7:17 pm 
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Zeelos wrote:

Mr. Rembert I've always held the belief that your greatest achievement as GM was that you created an environment where you loved to raid. Anyone who has spent a significant amount in this guild has made at least a friend or two they will have for a very long time; and its those people that made you want to bring your best every night. You created a culture where you didn't want to let your team down. I think its that culture that keeps the guild today. I kind of believe Fleas wants to honor all that you guys have built and thats why he shows up still. I think its pretty neat that all this comes from a tight knit group of people who played together for a period of time and this idea passed on to different groups of people thats some of the originals had never met.

To this day Dante I still think you don't get nearly enough credit for all you have done for this guild.


Thanks for the kind words sir. I'm not sure if they are deserved, but I'll take it just the same. It is nuts that people like Sithra hasn't been on in 4 years. He raided in BC for a while, but left somewhere before black temple or during it, I really don't remember. It was rumored he had another character he was leveling during Cata, however I never spoke with him.

Take a look at the list and see some of the old names that haven't been seen in ages. Madcow (RIP), Samus, Hulex, Gunsmoke, Haniel, Shrew, etc. All the names you see with 4+ years since last log in were purposely left by me in the guild because of old memories. I hope Wru or Fleas didn't kick them. There are also a lot of people who are no longer on the list due to issues from the past like Afic, Preliator, Paladeus, Archean, Rorwan, Rulechoppdu (maybe gone not sure), Faxanadu (asshole), the original Wray, etc.

Time goes on and things change. In the end Fleas still sucks and Zeelos is a bad hunter.

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