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PostPosted: Thu Dec 16, 2004 5:27 pm 
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http://forums.worldofwarcraft.com/threa ... post359671

1. Upcoming patch sneak peek | 12/16/2004 10:17:40 AM PST


Here are some of the additions and changes in the coming patch. Please remember that these are not the complete notes, and it's very possible that there are more notes in each section that have not been sneak peeked.

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Player versus Player
· Gurubashi Arena – The arena in Stranglethorn Vale has been changed so that free-for-all PvP will only take place on the floor of the arena, and no longer in the stands or on the entrance ramp. Please keep in mind that on PvP realms, members of the opposite faction can still attack you anywhere in the arena because Stranglethorn Vale is a contested area.
· There is now a short countdown before a duel starts.

Professions
· Fishing for high-level zones has been restored.
· Fishing profession now requires a minimum character level, like the other professions do. Any character who already has a fishing profession past the intended level will not be affected.
· The recipes for Heavy Mageweave Bandage, Runecloth Bandage, and Heavy Runecloth Bandage can be learned by visiting your faction's Artisan First Aid questgiver.
· Sell prices on Runecloth Bandages and Heavy Runecloth Bandages have been reduced.
· Expert First Aid books moved to a more appropriate vendor for the Horde. New vendor is still within the same general area as the previous one.

Warriors
· New Ability: Pummel (Berserker Stance) (Level 38) - Instant attack that causes damage and interrupts spellcasting for a short duration.
· Shield Bash: No longer usable in Berserker Stance.
· Berserker Stance: Now increases critical strike chance by 3% instead of granting 10% melee haste. Extra damage taken reduced from 20% to 10%.

Rogue
· Vanish will now break root and slow effects.

Priest
· New Spell: Prayer of Fortitude (Level 48) - Longer lasting Power Word: Fortitude spell that buffs the entire group. Requires a reagent to cast. (Spell is available via loot drop only.)

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I don't get the Warrior or the Rogue one. The point of being a sword/shield War was specifically for bashing and interrupting casting. So now they give an ability to do that for the 2h wars out there? I also wonder what the recast time is on that new warrior ability. All pallys get are a shitty stun with a 5 minute reuse time.

And the rogue one? WTH is that.......blizzard needs to make some break/remove snare/root pots for the melees, I also wonder what the recast time is on that.


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PostPosted: Thu Dec 16, 2004 5:56 pm 
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Blizz should give hunters what theyre giving rogues... even if it has a 5min cooldown. We need something that allows us to get range(w/o being able to abuse it) in PvP because Cheetah fails miserably at that(daze... stupid?)

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PostPosted: Thu Dec 16, 2004 6:49 pm 
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vanish for rogue is like a 5 mins cooldown. and requires a reagent. the idea of vanish is that you enter an advanced state of stealth for 5 secs. why wouldn't you break your binds. you throw down some flash powder, and vanish. Im bias though :-p im a rogue :-)


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PostPosted: Thu Dec 16, 2004 6:52 pm 
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Also. its 38, and 48 for the new skill/spells respectly. Smiles messed up his post.


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