Now that Hurricane is useless and now that I'm bored out of my mind from being away from WoW for quite sometime...
I've came up with a new build...
Balance Mastery
Improved Wrath
Rank 5/5
Reduces the cast time of your Wrath spell by 0.5 sec.
Nature's Grasp
Rank 1/1
50 Mana
Instant cast 1 min cooldown
While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Improved Nature's Grasp
Rank 4/4
Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Improved Entangling Roots
Rank 3/3
Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
Improved Moonfire
Rank 5/5
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's Reach
Rank 2/2
Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.
Swiftshifting
Rank 3/3
Reduces the delay before using spells and abilities by 1.5 sec after having shapeshifted.
Omen of Clarity
Rank 1/1
120 Mana
Instant cast
Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes.
Moonglow
Rank 5/5
Reduces the Mana cost of your Moonfire and Starfire spells by 10%.
Moonfury
Rank 5/5
Increases the damage done by your Starfire and Moonfire spells by 10%.
Nature's Grace
Rank 1/1
Your critical strikes with the Wrath, Starfire, and Moonfire spells grace you with a blessing of nature, reducing the casting time of your next Regrowth or Healing Touch spell by 1 sec.
Vengeance
Rank 5/5
Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.
Balance Total: 40
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Restoration Mastery
Improved Mark of the Wild
Rank 5/5
Increases the effects of your Mark of the Wild spell by 35%.
Nature's Focus
Rank 5/5
Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.
Gift of Nature
Rank 1/1
Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.
Restoration Total: 11
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Total
Total Points Spent: 51
Level Required: 60
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Well, there it is. I've decided to actually max out Improved Wrath. With that talent it ends up being a 1.5 second nuke. It will lessen the chance to break root than starfire. It also gives more damage per mana than starfire.
We'll see how it works out.
TTYL!
-- Benji