Immortality http://runeclad.com/ |
|
Bored...my new Druid build for when I get back http://runeclad.com/viewtopic.php?f=2&t=383 |
Page 1 of 1 |
Author: | benji [ Sat Dec 25, 2004 7:10 pm ] |
Post subject: | Bored...my new Druid build for when I get back |
Now that Hurricane is useless and now that I'm bored out of my mind from being away from WoW for quite sometime... I've came up with a new build... Balance Mastery Improved Wrath Rank 5/5 Reduces the cast time of your Wrath spell by 0.5 sec. Nature's Grasp Rank 1/1 50 Mana Instant cast 1 min cooldown While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec. Improved Nature's Grasp Rank 4/4 Increases the chance for your Nature's Grasp to entangle an enemy by 65%. Improved Entangling Roots Rank 3/3 Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots. Improved Moonfire Rank 5/5 Increases the damage and critical strike chance of your Moonfire spell by 10%. Nature's Reach Rank 2/2 Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%. Swiftshifting Rank 3/3 Reduces the delay before using spells and abilities by 1.5 sec after having shapeshifted. Omen of Clarity Rank 1/1 120 Mana Instant cast Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes. Moonglow Rank 5/5 Reduces the Mana cost of your Moonfire and Starfire spells by 10%. Moonfury Rank 5/5 Increases the damage done by your Starfire and Moonfire spells by 10%. Nature's Grace Rank 1/1 Your critical strikes with the Wrath, Starfire, and Moonfire spells grace you with a blessing of nature, reducing the casting time of your next Regrowth or Healing Touch spell by 1 sec. Vengeance Rank 5/5 Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%. Balance Total: 40 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Restoration Mastery Improved Mark of the Wild Rank 5/5 Increases the effects of your Mark of the Wild spell by 35%. Nature's Focus Rank 5/5 Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells. Gift of Nature Rank 1/1 Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%. Restoration Total: 11 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Total Total Points Spent: 51 Level Required: 60 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well, there it is. I've decided to actually max out Improved Wrath. With that talent it ends up being a 1.5 second nuke. It will lessen the chance to break root than starfire. It also gives more damage per mana than starfire. We'll see how it works out. ![]() TTYL! -- Benji |
Author: | Haniel [ Sun Dec 26, 2004 8:59 am ] |
Post subject: | |
I still think Hurricane may be worthwhile, especially in raid scenarios, for dealing with guards at the very least.. it's just one more point, after all. |
Author: | benji [ Sun Dec 26, 2004 12:50 pm ] |
Post subject: | |
True. Plus they may make changes to it later on since so many people are complaining about the changes. |
Page 1 of 1 | All times are UTC - 5 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |