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Talent Builds http://runeclad.com/viewtopic.php?f=2&t=69 |
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Author: | Tialyn [ Mon Nov 22, 2004 11:48 am ] |
Post subject: | Talent Builds |
After some thinking and an embarassing amount of research this is what I'm going with for my talent build: Arms Talents (31 points) Deflection - 5/5 points Increases Parry chance by 5%. Improved Rend - 3/3 points Increases bleed damage done by Rend by 35%. Improved Charge - 2/2 points Increases the rage generated by Charge by 6. Tactical Mastery - 5/5 points Retain up to 25 of your rage points when changing stances. Improved Overpower - 2/2 points Increases the critical strike chance of Overpower by 50%. Deep Wounds - 3/3 points Critical strikes cause opponent to bleed, dealing 60% of melee weapon's average damage over 12 seconds. Two-Handed Weapon Specialization - 5/5 points Increases the damage dealt with two-handed weapons by 5%. Impale - 2/2 points Increases the critical strike damage done in Battle, Defensive, and Berserker stance by 20%. Sweeping Strikes - 1/1 point Next 5 melee weapon swings strike an additional nearby opponent. Improved Hamstring - 2/2 points Increases the movement slow effect of Hamstring by 20%. Mortal Strike - 1/1 point A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds. Fury Talents (20 points) Booming Voice - 1/5 point Increases the duration of Battle Shout and Demoralizing Shout by 10%. Cruelty - 5/5 points Increases chance to get a critical strike with melee weapons by 5%. Improved Demoralizing Shout - 5/5 points Increases the attack power reduction of Demoralizing Shout by 25%. Piercing Howl - 1/1 point Causes all enemies near the warrior to be dazed for 6 seconds. Enrage - 5/5 points Gives a 40% melee damage bonus for 4 swings any time you are the victim of a critical strike. Blood Craze - 3/3 points Allows 15% of Health regeneration to work during combat for 20 seconds after being the victim of a critical strike. Protection Talents (0 points) |
Author: | benji [ Mon Nov 22, 2004 11:50 am ] |
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My Druid Talent Spec. Balance/Restoration <b>Balance Mastery</b> Nature's Grasp Rank 1 Improved Nature's Grasp Rank 4 Improved Moonfire Rank 5 Nature's Reach Rank 2 Swiftshifting Rank 2 Omen of Clarity Rank 1 Moonglow Rank 5 Moonfury Rank 5 Nature's Grace Rank 1 Vengeance Rank 5 Hurricane Rank 1 Balance Total: 32 <b>Restoration Mastery</b> Improved Mark of the Wild Rank 5 Nature's Focus Rank 4 Improved Healing Touch Rank 5 Gift of Nature Rank 1 Improved Rejuvenation Rank 4 Restoration Total: 19 |
Author: | Gunsmoke [ Mon Nov 22, 2004 12:44 pm ] |
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Author: | RiN [ Mon Nov 22, 2004 3:24 pm ] |
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Author: | Fang [ Mon Nov 22, 2004 3:32 pm ] |
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Author: | Fang [ Mon Nov 22, 2004 3:35 pm ] |
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Author: | Kelody [ Mon Nov 22, 2004 4:09 pm ] |
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I've decided to go mostly Beastmaster as my pet seems to end up tanking alot. I Will finish the talents i want in that tree at about 40 and will have 20 points for other trees. Beast Mastery Talents (28 points) Endurance Training - 5/5 points Increases the Health of your pets by 10%. Bestial Discipline - 5/5 points Increases the maximum Focus of your pets by 10%. Improved Eyes of the Beast - 2/2 points Increases the duration of your Eyes of the Beast by 60sec. Bestial Swiftness - 1/1 point Increases the outdoor movement speed of your pets by 30%. Improved Revive Pet - 2/2 points Reduces the casting time of your Revive Pet spell by 4sec. Pathfinding - 5/5 points Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 5%. Improved Mend Pet - 2/2 points Increases the amount healed by your Mend Pet spell by 10%. Thick Hide - 5/5 points Increases the Armor rating of your pets by 10%. Intimidation - 1/1 point Increases the threat caused by your pet by 50% for 10 seconds. Marksmanship Talents (23 points) Efficiency - 5/5 points Reduces the Mana cost of your Shots and Stings by 10%. Improved Concussive Shot - 5/5 points Gives your Concussive Shot a 20% chance to stun the target for 3 seconds. Improved Arcane Shot - 5/5 points Reduces the cooldown of your Arcane Shot by 1 second. Improved Serpent Sting - 5/5 points Increases the damage done by your Serpent Sting by 10%. Hawk Eye - 3/3 points Increases the range of your ranged weapons by 6 yards. Survival Talents (0 points) |
Author: | Hulex [ Mon Nov 22, 2004 4:43 pm ] |
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Author: | Haniel [ Mon Nov 22, 2004 6:08 pm ] |
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Author: | Haniel [ Mon Nov 22, 2004 6:18 pm ] |
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Author: | Lados [ Mon Nov 22, 2004 6:56 pm ] |
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Author: | XanRyu [ Wed Nov 24, 2004 6:26 pm ] |
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Editted: I decided to move away from Shadow to a blend of Discipline/Holy. I am focusing on the holy skills initially. Here is my build: Discipline Talents (32 points) Silent Resolve - 5/5 points Reduces the threat generated by your damage spells by 20%. Unbreakable Will - 5/5 points Increases your chance to resist Stun, Fear, and Silence effects by 15%. Wand Specialization - 5/5 points Increases your damage with Wands by 25%. Martyrdom - 2/2 points Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage. Improved Power Word: Shield - 3/3 points Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds. Improved Power Word: Fortitude - 2/2 points Increases the effect of your Power Word: Fortitude spell by 30%. Focused Casting - 1/1 point While active, you no longer lose casting time from taking damage. Lasts 8 seconds. Improved Inner Fire - 3/3 points Increases the effects of your Inner Fire spell by 45%. Meditation - 5/5 points Allows 15% of your Mana regeneration to continue while casting. Divine Spirit - 1/1 point Holy power infuses the target, increasing their Spirit by 23 for 30 minutes. Holy Talents (19 points) Improved Renew - 5/5 points Increases the amount healed by your Renew spell by 15%. Spiritual Healing - 5/5 points Increases the amount healed by your healing spells by 10%. Subtlety - 5/5 points Reduces the threat generated by your healing spells by 20%. Improved Healing - 4/5 points Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 12%. Shadow Talents (0 points) None |
Author: | drmik3y [ Wed Nov 24, 2004 6:35 pm ] |
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Author: | Lados [ Wed Nov 24, 2004 6:48 pm ] |
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Author: | Ceral [ Wed Nov 24, 2004 6:49 pm ] |
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