I really hope we end up with at least one ice mage.. the DD isn't as good as fire, but they get greater range, and the Cone of Cold is hugely effective in PvP vs players or guards, and conveniently is also a snare. Also Ice Wall or whatever it is called, encases the mage in ice for 10 seconds, during which time he can do nothing, but is immune to all types of harm... to me this sounds extremely useful for when they get jumped and are about to go down, shielding gives their group time to take out the immediate threat, and also makes attackers focus elsewhere, so that the caster has some time to act freely even after the shield falls. And if it works like Divine Protection, which I think it does, this skill could be used while feared or stunned as well.
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