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Immortality • View topic - BC Alpha info

Immortality

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I'm willing to bet rampage has some other ability to it beside the ap stuff. It will probably have either and increase to attack speed or immunity to fear/immobilizing effect.


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priest talents omg where.

Not even really sure WHAT they might give us. Maybe a big mana conservation talent or some kind of instant heal? who knows but im anxious to find out :)

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[/quote]You want warrior, give them Avatar =][/quote]

FOR KHAAAAZ MODANNNNNNNNNN.

actually, thatd be a sick thing to have, a warrior immune to spells who gets a big life and strength boost? I think thatd be a great 41 point talent imho. useful in both pvp and pve.

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Heres a lot of the released screens of the Alpha.

http://de.nrgservers.net/forum/index.ph ... entry23886


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New Enchants:

Enchant Ring - Striking: Permanently enchant ring to increase weapon damage by 2.
Enchant Ring - Spellpower: Permanently enchant a ring to increase spell damage by up to 1.
Enchant Ring - Healing Power: Permanently enchant a ring to increase healing spells by up to 1.
Enchant Ring - Stats: Permanently enchant a ring to increase all stats by 1.

Enchant Shield - Tough Shield: Permanently enchant a shield to give 18 additional block value.
Enchant Shield - Intellect: Permanently enchant a shield to give 12 intellect.
Enchant Shield - Shield Block: Permanently enchant a shield to give +15 Shield Block Rating.
Enchant Shield - Resistance: Permanently enchant a shield to increase resistance to all magic schools by 5.

Enchant Chest - Exceptional Stats: Permanently enchant a piece of chest armor to add 6 to all stats.
Enchant Chest - Exceptional Health: Permanently enchant a piece of chest armor to grant +150 health.
Enchant Chest - Exceptional Mana: Permanently enchant a piece of chest armor to grant +150 mana.

Enchant Cloak - Major Armor: Permanently enchant a cloak to give 120 additional armor.
Enchant Cloak - Major Resistance: Permanently enchant a cloak to increase all Resistances by 7.

Enchant Weapon - Major Spirit: Permanently enchant a melee weapon to increase Spirit by 35.
Enchant Weapon - Major Striking: Permanently enchant a Melee Weapon to do 7 additional points of damage.
Enchant Weapon - Major Intellect: Permanently enchant a melee weapon to grant +30 Intellect.
Enchant Weapon - Potency: Permanently enchant a Melee Weapon to add 20 Strength.
Enchant Weapon - Major Spellpower: Permanently enchant a Melee Weapon to add up to 40 damage to all spells.
Enchant Weapon - Sunfire: Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells.
Enchant Weapon - Soulfrost: Permanently enchant a Melee Weapon to add up to 54 damage to frost and shadow spells.
Enchant Weapon - Mongoose: Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly.
Enchant Weapon - Spellsurge: Permanently enchant a Melee Weapon to have a 3% chance on spellcast to restore 100 mana to all party members of 10 seconds.
Enchant Weapon - Battlemaster: Permanently enchant a Melee Weapon to occasionaly heal the entire party of 50 health over 10 seconds when an enemy is struck.

Enchant 2H Weapon - Savagery: Permanently enchant a Two Handed Melee Weapon to add 70 Attack Power.
Enchant 2H Weapon - Major Agility: Permanently enchant a Two Handed Melee Weapon to add 35 Agility.

Enchant Bracer - Brawn: Permanently enchants bracers to increase Strength by 12.
Enchant Bracer - Stats: Permanently enchants bracers to increase all Stats by 4.
Enchant Bracer - Major Defense: Permanently enchants bracers to increase your defense by 8.
Enchant Bracer - Superior Healing: Permanently enchants bracers to increase the effect of your healing spells by up to 30.
Enchant Bracer - Restore Mana Prime: Permanently enchants bracers to restore 1 mana every 5 seconds.
Enchant Bracer - Fortitude: Permanently enchants bracers to give 1 Stamina.
Enchant Bracer - Spellpower: Permanently enchant bracers to increase spell damage by up to 1.

Enchant Boots - Vitality: Permanently enchant boots to restore 4 health and mana every 5 seconds.
Enchant Boots - Fortitude: Permanently enchant boots to increase Stamina by 12.
Enchant Boots - Dexterity: Permanently enchant boots to increase Agility by 12.
Enchant Boots - Surefooted: Permanently enchant boots to increase snare and root resistance by 5% and increase chance to hit by 1%.

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PostPosted: Sun Aug 27, 2006 2:57 am 
I like those enchants


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Flask of Mighty Restoration
Increases the player's mana regeneration by 70 mana per 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Relenetless Assault
Increases the player's attack power by 360 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Arcane Fortification
Increases the player's resistance to arcane spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Shadow Fortification
Increases the player's resistance to shadow spells by 75 and health regeneration by 40 every 5 seconds for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

Flask of Fortification
Increases the player's maximum health by 1500 and Defense Rating by 30 for 2 hour. You can only have the effect of one flask at a time. This effect persists though death.

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Spellfire Tailoring
Allows a tailor to make special fire and arcane armor that is unavailable to a normal tailor.

Mooncloth Tailoring
Allows a tailor to make special healing and mana restorative armor that is unavailable to a normal tailor.

Shadoweave Tailoring
Allows a tailor to make special frost and shadow armor that is unavailable to a normal tailor.

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Fel Armor
Rank 2
Requires Level 69
Self 2050 Mana
Instant cast
Surrounds the caster with fel energy, increasing spell damage by 100 and resistance to Silence and Interrupt effects by 10%. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.

Seed of Corruption
Rank 1
Requires Level 70
30 yd range 882 Mana
2.0 sec cast
Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110-1291 Shadow damage to all enemies within 15 yards of the target.

-----

TONS more stuff. Still going through all the stuff on Curse. All kinds of crazy engineering gadgets and potions.

Schematic: Critter Enlarger
Schematic: Crashin' Thrashin' Robot
Schematic: Remote Mail Terminal
Formula: Sneaking Potion
Formula: Elixir of Major Frost Power
Forumila: Haste Potion
Plans: Adamantite Sharpening Stone
Plans: Greater Rune of Shielding
Plans: Felsteel Shield Spike

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Wrath of Spellfire - 3piece - Increases spell damage by up to 10% of your total Intellect.
Shadow's Embrace - 3piece - Increases your Spell Hit Rating by 24.
Primal Mooncloth - 3piece - Allow 5% of your Mana regeneration to continue while casting.
Netherweave Vestments - 2piece - Increases damage and healing done by magical spells and effects by up to 23.
- 4piece - Increases your Spell Critical Hit Rating by 14.
Imbued Netherweave - 3piece - Increases your Spell Critical Hit Rating by 28.
Soulcloth Embrace - 3piece - Increases your Spell Hit Rating by 16.
Arcanoweave Vestments - 3piece - Increases your Spell Hit Rating by 16.
Spellstrike Infusion - 2piece - Gives a chance when your harmful spells land to increase the damage of your spells and effects by 100 for $32108d.
Fel Iron Plate - 2piece - Increased Armor 150
- 4piece - Increased Defense Rating by 14.
Fel Iron Chain - 2piece - Increases your Critical Hit Rating by 14.
- 4piece - Restores 8 mana per 5 sec.
Adamantite Battlegear - 3piece - Weapon Damage +4
Enchanted Adamantite Armor - 3peice - Increases your Parry Rating by 20.
Shadow Guard - 3peice - Increases your Parry Rating by 20.
Khorium Ward - 3piece - Increases healing done by spells and effects by up to 55.
Burning Rage - 3piece - Increases your Hit Rating by 20.
Arena Champion's Battlegear - 2piece - Resilience +35
- 4piece - Reduces the cooldown of your Intercept ability by 5 sec.
Arena Champion's Dreadgear - 2piece - Resilience +35
- 4piece - Reduces the casting time of your Immolate spell by 0.2 sec.
Faith in Felsteel - 3piece - Increases the chance movement impairing effects will be resisted by 5%.
The Unyielding - 2piece - Reduces melee damage taken by 5%.
Whitemend Wisdom - 2piece - Increases healing by up to 10% of your total Intellect.
Battlecast Garb - 2piece - Increases the chance spell pushback and spell interrupt will be resisted by an additional 5%.


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